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Current theme:
creatures of the in-between

About the world

The Breathing City: A more peaceful purgatory,home of aimless wandering; it binds the souls that once belonged in either of the two realms. With time, it might rot away into nothingness and cease to exist. 

The Cello: The symbol of a lie and the reason behind the City's undoing. Like most things from the mortal realm, it holds great power because it represents qualities that are connected to one's soul. When used as an amplifier of human emotion, it can alter its surroundings accordingly.

Sylvaine's third eye: Both curse and blessing in Sylvaine's case,the third eye offers higher consciousness to beings worthy and capable of possessing it. 

The Secret: Once shared with a creature of another realm, a secret grows to become a powerful and destructive organism that chooses one host and devours the creature that it was never meant to belong with in the first place.

The Boy: Skilled archer and hunter of oddities. Currently in possession of a Secret once disguised as a gift. 

The forest creatures: They tend to stay in their realm since they are quite easily affected by mortal weaknesses. In 'Scones after tea', the narrator represents greed, Sage represents pride and Marie represents gluttony. Sylvaine, however, remains unscathed.

The Madame's museum and its exhibitions: The museum is a curious establishment untouched by war, both home and prison to the Memories that have been left behind by the dead. All living Memories are carefully disguised, their truths hidden behind human features and only revealed to the visitors when each Memory attempts to rule over a soul by revealing their real form, whether it be pleasing or hideous to look at; visitors have access to both, but their time to admire either is limited.

Memories: A Memory can only have life breathed into it when it represents a very crucial part of a human's life; Moments bound in happiness, fear, sorrow or love can all lead to the incarnation of a Memory. A Memory can be beautiful or horrid depending on the nature of the emotion that sustains it.  

The wandering girl and the soldier: The most vivid example of a Memory's power over human lives. The soldier, when martyred in war, left behind a Memory of its terrors, which ended up haunting and slowly taking over the girl as well. In this case, love and humanity cannot tame or reign over death.

The narrators: Purposely left unnamed. Their identity requires no definition, for they are everything and nothing all the same.

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